So, a fellow computational archaeologist found my blog and got in touch with me. He does some pretty cool stuff in his digital archaeology company called Diachronic Design, so I feel it would be good to share it with all of you. Go check out his website, it offers:
There is also a blog you can follow to find out more about software for archaeology, news about digital archaeology and ideas about the subject.
Diachronic Design also offers freelance services to develop various kinds of archaeological applications. So if you, an archaeologist, need some software this company may be a good place to start.
If you want to follow the company on twitter use:
For those who haven’t read the post where I mentioned the Zamani project before, the Zamani project is a project based in Cape Town (South Africa) which focuses on the digital documentation of archaeological sites. You can Follow them on Facebook, they post some interesting articles and videos.
Some of the projects they have done or are busy with (map of these here):
- Documenting the Klasies River Cave Tsitsikamma
- South Africa
- United Arab Emirates
- Documenting the Cango Caves
Some extra links:
- If you want to watch videos of the 3D models done by the Zamani project, here is a link to the videos uploaded to Youtube.
- To find out more about the types of data that the Zamani project deals with, check this out on their website.
- The Zamani project blog
- A blog post about the Zamani Project (in interview form)
- An article by Word Design Capital Cape Town about the Zamani Project
- Ancient History Encyclopaedia – An interview with Heinz Rüther
- Another article about the project
- A video introducing the project
- ARC – focus on the effects of visualisation across various fields. They have some relevant projects and an article about the Zamani Project
I’ve already posted some links in my previous blog post. However, after posting that I found a few more relevant links:
- Marine Technology Society: This is a society focused on further development, awareness and improvement of marine technologies.
- Coralbot: A video of some awesome robots used to move loose reef fragments to the larger reefs. Although not used for archaeology, the robots do have some potential in the field. Additionally, there’s a shipwreck model in their demo, and they used blender which I have recommended before for 3D modelling of archaeological sites.
- Workshop on EU funded Marine Robotics and Applications: A workshop where marine robotics projects will be presented, which is taking place in Italy in June. I must say, this is one of the nicest workshop/conference sites I have seen, they are usually in horrific colour combinations or have an image as a background. Check it out, they have a nice list of the projects to be presented.
- SEAV Training 2014: International training form digital Digital Archaeology and Cultural Heritage. Also you can check out the website here.
- SEAV: Spanish society of virtual archaeology.
- Flights Into The Past book release: A book about aerial archaeology.
I disappeared for a while as I was busy wrapping up the first draft of my thesis. Now it’s time to catch up on some blogging. Here are some links relevant to computational archaeology you may have missed during my absence:
- What can we learn from computational archaeology: How stuff works has a short article explaining computational archaeology. These guys are awesome and have some great podcasts (such as stuff you should know).
- VENUS Project – Virtual ExploratioN of Underwater Sites - This project aims to provide tools and methodologies aimed at the virtual exploration of underwater sites. The exploration of underwater sites is aided by the generation of 3D mapping and models that can be analysed. These guys use autonomous as well as remote operated underwater vehicles equipped with sonar and photogrammetry tools. Go read up on them, they do pretty awesome things.
- Underwater robotics competition – If you tend to read this blog mainly due to the underwater robotics posts and you’re near one of the listed locations this competition may be perfect for you. Build a robot to perform a variety of tasks. I see South Africa didn’t make it to the list of locations, but I also saw this too late to build a robot with my very limited engineering knowledge in one month (anyone need a programmer for theirs? :P). Even if you miss this year keep in mind the competition happens yearly.
- Available jobs in underwater robotics: If you’re interested in underwater robotics there are a variety of available jobs at MATE (Marine Advanced Technology Education).
- Underwater robotics parts and kits: To get started with underwater robotics you can check out the MATE store :) Time to save up.
- Westcoast words: some books on building underwater robots you may be interested in.
- NV State University Underwater Robotics Club: A group of students getting together to build underwater robots for fun. Definitely an extra-curricular activity I would have done.
- Free online courses: Free online courses in various fields.
- ROV3D Project: They have the ROV3D project’s goal is to develop automated proceedings of 3D surveys, dedicated to underwater environment, using acoustic and optic sensors
- Comex: Comex deal with underwater exploration in high depth
- Computational Modelling Group: A group at the University of Southampton that deals with computational models for various fields, one of which is archaeology.
- Eleftheria Paliou blog: An archaeologist’s blog that has various posts tagged as computational archaeology posts.
- How long till archaeologists are benefitting from Google’s Project Tango?: This is a blog post about using Google’s project tango for archaeology. I wanted to write a post about this myself but found this one and commented on it instead.
Time for some more links:
- Oxford Archaeology: This is an archaeology and heritage practice that provides a variety of archaeology related services. Under their specialist services you can find a variety of computational archaeology services such as GIS surveying and graphics.
- Virtual Heritage Lab: This is a lab dealing with digital projects in archaeology.
- Spatial-tech: A computational archaeologist’s website aiming to discuss the latest technology being applied to archaeology.
- LABUST: An organisation focusing on the research of underwater systems and technologies. Although they don’t focus in archaeology, they do mention some archaeology projects.
Spatial-tech posted information about an online archaeology course taking place in May. This made me decide to make a similar post to my old Coursera relevant courses and include it there. Here are some new courses you may be interested in:
I have saved a set of links relevant to computational archaeology which I probably shouldn’t group together but really want you to have, so here they are in a generic post anyways :)
- Computational Vision Group: Remember the ARROWS and THESAURUS Projects that I posted about? Well, these guys are involved in both of those projects. The Computational Vision Group develops hardware and software solutions for analysing images and video. One of the fields they apply these solutions to is Archaeology. They also have annual grants for research in underwater robotics, which they apply to archaeology, as seen in the two mentioned projects. It seems Florence is full of awesome computational archaeology. Note, their website is still under construction.
- The fractals at the heart of African designs: A mathematician, Ron Eglash, discusses the fractal patterns making up designs in African architecture and art. He uses satellite images to analyse fractal patterns present in African architecture and wrote software to generate such fractal patterns.
- Ancient Gladiator School Discovered in Austria: Remote sensing techniques have been used to uncover an ancient Roman gladiator school. Additionally the researchers reconstructed the school using 3D modelling.
- Mysterious Egyptian Spiral Seen on Google Maps: Inj 1997 artwork called Desert Breath was built to celebrate “the desert as a state of mind, a landscape of the mind”. Today, although slowly disintegrating, the man-made structure is visible from Google Earth. This is just another example of patterns in man-made structures can be seen using satellite imaging.
Here are some news and links on computational archaeology: