Tag Archive | Computational Archaeology

From LIDAR point cloud to archaeological DSM

In my previous article I gave an introduction to LIDAR for archaeology. This article aims to take you one step further. It shows an example of processing real world LIDAR point clouds for archaeology, in order to create a digital surface model (DSM). In today’s example we will be looking at LIDAR data for Tikal, […]

Intro to Lidar for Archaeology

If you read this blog often, then you have probably already seen some or other article about LIDAR being used in archaeology. This article aims to give you a proper introduction to the technology and its applications in archaeology. What is LIDAR LIDAR stands for Light detection and Ranging. It is a method for measuring […]

Computational archaeology in Malta

I spent my last vacation in Malta with my mom and husband. During our trip we explored various areas of the island, and were treated to archaeological sites ranging all the way back to 3500BC. This post summarises some of the computational archaeology that I read about along the way. Ħal Saflieni Hypogeum: This is […]

Artificial Intelligence, Machine Learning and Deep Learning in Archaeology Conference

Yes, it’s been more than a year since my last post. It’s time to get this blog going again! I am sorry for my absence. I’ve been following the Artificial Intelligence, Machine Learning and Deep Learning in Archaeology Conference that took place in Rome remotely via Twitter. I had to do it remotely as I only […]

Course: Recovering the Humankind’s Past and Saving the Universal Heritage

“Recovering the Humankind’s Past and Saving the Universal Heritage” is a Coursera course that will teach you an overview of archaeology and focus on the digitalization of cultural heritage using ICT (information and communication technologies). The course is organised by the Sapienza University of Rome and starts tomorrow (22nd January 2018). Read up more about […]

Computational archaeology in Athens

This holiday I had the chance to finally visit Athens and it was beautiful. We had great weather considering it is January. As is tradition this lead to some research on how the various sites that we saw have been digitised. The city is covered in ruins. We stayed in the area of Monastiraki, very […]

Computational archaeology news June 2017

As you may have realised, Berlin has kept me quite busy. Now there is some catching up on blogging to do, so here is your dose of computational archaeology. Articles Scientists announce ‘significant’ new Homo Naledi discovery – There is quite a detailed video of the discovery and the techniques used to analyse it. Some […]

3D modeling updates

The 3D models in archaeology posts seem to be pretty popular, so I decided to add some more content for you 🙂 Here are some links: 3-D Virtual Model Reconstructs Germany’s Heidelberg Castle: A 3D model of Heidelberg Castle has been made using photographs, drawings, and surveys of the ruins Around the World in 80 […]

Computational Archaelogy news- January 2017

Once again it has been a while since my last news post, so I’ll be squishing a variety of resources here. Researchers Decipher Antikythera Mechanism Text – researchers decyphered label on ancient Antikyhthera device using X-ray scanning equipment and imaging technology. Archaeologist points to hidden monument in Jordan’s Petra – Satellite and drone images led to the discovery of a […]

Digital Humanities communities in Berlin

Happy new year readers! I am glad to say that we have arrived in Berlin and are settling in. So far we have been exploring the areas around us and awing at the amazing architecture. The city has been fairly quiet (except for an incredibly large amount of fireworks on New Years), so we have […]