Tag Archive | software

Computational archaeology news June 2017

As you may have realised, Berlin has kept me quite busy. Now there is some catching up on blogging to do, so here is your dose of computational archaeology. Articles Scientists announce ‘significant’ new Homo Naledi discovery – There is quite a detailed video of the discovery and the techniques used to analyse it. Some […]

Diachronic Design

So, a fellow computational archaeologist found my blog and got in touch with me. He does some pretty cool stuff in his digital archaeology company called Diachronic Design,┬áso I feel it would be good to share it with all of you. Go check out his website, it offers: tutorials live help applications and games. There […]

3D Modelling in Archaeology

I am sure that most of you have seen some archaeology documentaries where, while explaining what the use of a certain discovery was, a 3D model of the discovery is shown. Sometimes a simulation of the ancient people using the building or artefact is also generated and shown to the public in order to enrich […]

Article – software to recognise city through architecture

Today I read an article on new software that was designed to determine what city a person is in by analysing the architecture of the city. This article made me think about the applications of similar software in archaeology. How about software that identifies the era an area is from, by analysing the architecture? Something […]